Adam Lewis, on a mountain above Lake Wanaka

Adam Lewis

Senior software developer, and founder of two indie game studios. I build games — and the systems that ship them.

South Yorkshire, UK

Highlights

Experience

2023–present

Synectics plc

Senior Software Developer · Sheffield

Synectics builds advanced security and surveillance systems; its Synergy platform runs control rooms for cities, transport networks, casinos and offshore energy.

  • Engineered a bespoke CAD map conversion and rendering solution — 10× faster than the system it replaced.
  • Standardised every CI/CD pipeline onto reusable common templates; led code-quality analysis, vulnerability scanning and build validation for CAPSS certification.
  • Led the customer data migration from single-tenant to multi-tenant cloud architecture, and contributed to the Synergy architectural overhaul behind it.
  • Built a .NET Kafka client powering an AI-driven search integration; championed AI-assisted development tooling across engineering.
  • Mentor developers, and work with product owners on scope, priorities and estimates.

2018–present

Wildfire Games Ltd

Founder & Director

Independent mobile game studio. Shipped Orbit Drift and Overrun on iOS and Android — the whole lifecycle, from design and code to store release and post-launch updates, with full CI/CD to both stores.

2016–present

Pocket Labs Ltd

Co-founder & Director

First studio, co-founded while finishing my Master's. Pocket Universe and Pocket Galaxy shipped to both stores — profiled and optimised to run well on low-end, resource-constrained devices — with Space Station Tycoon in development.

What I build

Games
Arcade-first mobile games in Unity and Godot, built solo end-to-end: gameplay, UI, art pipeline, monetisation, store release. Two studios' worth, still going.
Systems that ship software
Pipelines where a commit comes in and a store release comes out — GitHub Actions and Azure Pipelines driving builds, tests, signing, real-device checks and store submission with nobody watching.
A private cloud
A self-hosted Proxmox lab running around thirty services — git hosting, CI runners, dashboards, media, monitoring — behind a Cloudflare Zero Trust edge. Production discipline, hobby budget.
AI-assisted engineering
Championed AI-assisted development tooling at work; at home, agent-driven workflows do the shipping while I do the deciding.

Skills

Languages
C# / .NET, Java, JavaScript, TypeScript, PowerShell / Bash
Cloud & ops
AWS, Azure, DevOps, Proxmox, Docker / Kubernetes, Cloudflare
CI/CD
GitHub Actions, Azure Pipelines
Games
Unity, Godot, App Store Connect, Google Play Console, ASO

Education

2012–2016

The University of Sheffield

MComp, Master of Computing — 2:1

2010–2012

Thomas Rotherham College

A Levels — Mathematics (A), Physics (B), Further Mathematics (B)

Off the clock

Club badminton, played competitively and often. A large and eclectic board game collection. And more games in Unity — because apparently shipping them for a living wasn't enough.